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![[ ]](http://s4.images.proboards.com/off.gif) | Visitor's Entrance A visitor to the Ministry of Magic comes to a broken-down red telephone box located on a dingy street which has several shabby offices, a pub, and a wall covered with graffitti. When the telephone in the box is dialed the welcome witch's voice answers. Visitors must state their business, upon which a silver badge pops out with the visitor's name and purpose of visit. Then the telephone box drops down like a lift for about one minute, after which the visitor is in the Atrium. Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level One Unknown, although the Department of Magical Law Enforcement is by far the largest department (FB) and might take up two floors. This might also be the location of the offices of the Minister for Magic and other administrative staff. We just don't know, they are very secretive. Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Two Department of Magical Law Enforcement Divisions *Auror Headquarters:The Auror Headquarters is an open area that is divided into cubicles. The walls of these cubicles are covered in wanted posters, personal photographs, Quidditch posters, and Daily Prophet clippings. *Misuse of Muggle Artifacts Office: A small and crowded office at the end of a shabby corridor on this level. *Wizengamot Administration Services Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Three Department of Magical Accidents and Catastrophes Divisions: *Accidental Magic Reversal Squad *Obliviator Headquarters *Muggle-Worthy Excuse Committee Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Four Department for the Regulation and Control of Magical Creatures Divisions: *Beast, Being, and Spirit Divisions *Goblin Liaison Office *Pest Advisory Board Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Five Department of International Magical Cooperation Divisions: *International Confederation of Wizards, British Seats *International Magical Office of Law *International Magical Trading Standards Body Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Six Department of Magical Transportation Divisions: *Apparition Test Center *Broom Regulatory Control *Floo Network Authority *Portkey Office Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Seven Department of Magical Games and Sports A brief glimpse of this level reveals an untidy-looking corridor, the walls of which are hung with various Quidditch posters.
Divisions: *British and Irish Quidditch League Headquarters *Official Gobstones Club *Ludicrous Patents Office Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Eight The Atrium: The Atrium is a large hall with fireplaces up and down both long walls. Down the left-hand side of the hall are gilded fireplaces which witches and wizards can use to arrive at the Ministry. The right-hand side contains gilded fireplaces as well, and these are used for departures. The floor is polished dark wood. The ceiling is peathingy blue with golden symbols moving across it. The Fountain of Magical Brethren lies halfway down the Atrium. A group of golden statues, depicting a wizard, a witch, a centaur, a goblin, and a house-elf, spout water into the surrounding pool of water. At the end of the Atrium is a set of golden gates, next to which is a security stand. Another smaller hall is beyond the gates and here there is a series of lifts. Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Nine Department of Mysteries
A single door opposite the lift doors provides access to the Department of Mysteries. No one knows what goes on here, excepts those that work in the Department of Mysteries. Moderator: Andromeda Black | 0 | 0 | |
![[ ]](http://s4.images.proboards.com/off.gif) | Level Ten This level can only be reached by the stairs to the left of the door which leads to the Department of Mysteries on Level Nine. Dungeon-like corridors lead to Courtroom Ten. The walls of the courtroom are dark stone. In the center of the room is a chair covered in chains that stands below rows of high benches on which the Wizengamot sit. You better hope that you don’t get called down here. Moderator: Andromeda Black | 0 | 0 | |